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![Pokerogue icon](https://static-sg.winudf.com/wupload/xy/aprojectadmin/iAFR3RUK.jpg?imageMogr2/crop/64x64)
![Pokerogue icon](https://static-sg.winudf.com/wupload/xy/aprojectadmin/iAFR3RUK.jpg?imageMogr2/crop/80x80)
About Pokerogue
PokeRogue is a unique rogue-lite experience set in the Pokemon universe. Unlike traditional Pokemon Games, PokeRogue features procedurally generated worlds, meaning the map and encounters change with every playthrough. This injects a hefty dose of strategy and replayability, forcing you to adapt to ever-changing situations. Additionally, while it doesn't have permadeath like some Roguelike, PokeRogue offers a challenging experience that requires careful planning and resource management.
How to play Pokerogue online
PokeRogue is a game that combines the world of Pokemon with a genre called a "roguelite" Roguelike are known for their difficulty and permadeath, where if your character dies, you start the game over from the beginning. While PokeRogue doesn't exactly follow the permadeath aspect, it does have some features that make each playthrough different and challenging.
At its core, PokeRogue retains the turn-based battling system familiar to Pokemon fans. You'll encounter wild Pokemon, capture them to build your team, and engage in strategic battles. However, the rogue-lite twist comes in the form of procedurally generated maps, meaning each playthrough offers a unique world to explore.
As you progress, you'll face challenging decisions that enhance your team's power but also increase the difficulty. This risk-reward system keeps the gameplay fresh and exciting, forcing you to constantly adapt your strategies.
Game control
Navigating PokeRogue is intuitive for those familiar with Pokemon games. Use the arrow keys to move your character, interact with the environment with the Z key, and access your menu with the X key. Battles follow the classic turn-based format, with options to attack, use items, switch Pokemon, or run from the encounter.
PokeRogue General controls
ENTER or SPACE or Z : Used to select whatever option the cursor is actively on or move dialogue along
BACKSPACE or X : Used to cancel/reject whatever option the cursor is actively on or move dialogue along
ESC or M : Open or close the game's menu
+/-: Speed the game
Starter Screen Specific Controls
ENTER: Start the run without navigating to the “Start” button
R: Cycle between shiny and not-shiny sprites
F: Cycle available forms
G: Cycle available genders
E: Cycle available abilities
N: Cycle available natures